The Walt Disney Company Lead Software Engineer (DevOps/Mobile Gaming) in Glendale, California

As a Lead Software Engineer on our DevOps Build & Release team, you’ll be on the front line working directly with our software engineering teams to get their creations built, tested, and out to our guests as smoothly and efficiently as possible. You will help those teams deliver on their CI and CD goals to move quickly and effectively. You will work with mobile code, server code, asset pipelines, and will help bring together multiple teams to deliver on this goal. You will identify automation opportunities, own and resolve problems, and work across many internal teams to smoothe the experience and achieve results for our development teams. You’ll be working with people across many groups both inside and outside Disney, so good communication skills and a positive attitude are a must.

Responsibilities : Responsibilities will include:

  • Extend, evolve, and support existing Jenkins-based CI pipelines

  • Understand and troubleshoot underlying details of the build & compilation process for applications and components

  • Identify the need for new tools and pipelines. Own these throughout their lifecycle from planning to sunset

  • Evangelize the benefits of CI and help teams achieve more rapid iteration with fewer bugs

  • Identify current pain points for our internal customers and propose solutions both with process and tooling

  • Support integrations with multiple 3rd party platforms and services

  • Act as a problem solver for our internal customers even when the solution may lie with another team. Own problems to resolution regardless of where the fix may reside

  • Integrate current workflows with automated on-device testing systems

Tools, technologies, and concepts that you’ll work with on a daily basis include:

  • Jenkins

  • Chef

  • Unity & Xcode

  • Github & Perforce

  • Groovy

  • GCP & OpenStack

  • Linux, OSX, & Windows

  • iOS & Android

  • Mobile app provisioning & delivery

  • CI & CD

  • Maven

Basic Qualifications :

  • 4+ years build engineering including Jenkins

  • 4+ years software development using Java, Ruby, C#, Groovy (or similar scripting languages)

  • 4+ years workflow automation

  • 2+ years experience in gaming, preferably in online and mobile games

  • 2+ years working with mobile builds, preferably Unity

  • 4+ years experience with various DevOps technologies including Chef

Required Education :

Bachelor of Computer Science, related Engineering degree, or equivalent experience

Company Overview :

Inspire memories that last a lifetime…That’s what we do at Disney Consumer Products & Interactive. Join us and be a part of the award-winning team that brings Disney characters and their stories to life in the homes of consumers of all ages…

DCPI is the business segment of The Walt Disney Company that brings stories and characters to life through innovative and engaging physical products and digital experiences across more than 100 categories, from toys and t-shirts, to apps, books and console games. DCPI comprises four main lines of business: Licensing, Retail, Games and Apps, and Content. The combined segment is home to world-class teams of app and game developers, licensing and retail experts, a leading retail business (Disney Store), artists and storytellers, and technologists who inspire imaginations around the world.

Additional Information :

This position is a legal entity of Disney Consumer Products & Interactive, an equal opportunity employer.

#DisneySystemsOps

Job ID: 479266BR

Location: Glendale,California

Job Posting Company: Disney Consumer Products and Interactive Media